Characters for Games
We're a 20+ person studio specializing in full-stack character work, from concept art to in-engine implementation.
MetaHuman Vampire
Purple Puppet collaborated on with the talented team at Epic using the new Mesh to MetaHuman workflow in MetaHuman Creator 5.8 to create this stylised vampire MetaHuman
Project Zero
Stylised real-time character rigged and animated in Blender, implemented and rendered in Unreal Engine.
Trusted by world-class game studios
Services
Everything Your Characters Need
From first sketch to final implementation, we cover the complete character pipeline under one roof.
Portfolio
Selected Work
A snapshot of recent collaborations across rigging, character art, animation, and engine integration.
Why us
Why studios choose us
Your dedicated character team, without the overhead.
Full-Stack Character Expertise
Our team covers concept, modeling, texturing, rigging, animation, and integration. Every asset we ship is built to spec and tested against your pipeline. Poly counts, texture conventions, rig compatibility, we get it right before it reaches your team.
30+ Years of Leadership Experience
Our studio is run by industry veterans with decades of combined experience on both the art and technical side of game development. We understand your constraints because we've worked with them ourselves.
Clear Communication, No Surprises
You deal with people who understand what you're asking for. Our leads speak art and technical fluently, so nothing gets lost in translation between your team and ours.
One Studio, Any Scale
A single specialist or a full embedded character team. We fit your production, not the other way around.
10+
Years of Purple Puppet
20+
Size Team
50+
Projects Delivered
Let's Build Your Next Characters
Tell us about your project and we'll get back to you within 24 hours.
Start a Conversation




